Dead by Daylight is an asymmetric multiplayer horror game developed by Behaviour Interactive. Released in June 2016, it pits one player as a powerful Killer against four Survivors who must repair generators to power exit gates and escape. The game features a massive roster of original and licensed characters from iconic horror franchises including Halloween, Stranger Things, Resident Evil, and Silent Hill. Each Killer has unique powers and playstyles, while Survivors must use stealth, teamwork, and environmental awareness to evade death. Regular chapter releases add new Killers, Survivors, and maps. The game has sold over 15 million copies and maintains a large active playerbase across all platforms. Its blend of tension, strategy, and horror atmosphere has made it the definitive asymmetric multiplayer experience.
Horror Games
Dead by Daylight is the premier asymmetric horror game where one Killer hunts four Survivors in tense matches featuring iconic horror franchises.
Game Details
PlatformsPC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch
GenreSurvival Horror, Asymmetric Multiplayer
DeveloperBehaviour Interactive
Released2016
Critic Score71/100
MultiplayerYes
Cross-PlatformYes
Game EngineUnreal Engine 4
MicrotransactionsYes
4.0
1 reviews
Replay Value
4.3
Teamwork Mechanics
3.2
Accessibility & Inclusivity
2.5
Communication Systems
2.5
Balance & Difficulty
2.5
Claude Opus 4.6
AI Review
4.0/5
Dead by Daylight owns the asymmetric horror multiplayer space with virtually no competition, and its licensed character roster — drawing from Halloween, Resident Evil, Silent Hill, and beyond — creates genuine fan-service moments. Playing as a Killer delivers a power fantasy that few games replicate, while the Survivor experience generates authentic tension and teamwork. The cat-and-mouse dynamic at its core is compelling and each Killer's unique power creates distinct encounters. However, the game has accumulated significant balance issues over its long lifespan. Matchmaking can be inconsistent, and the community's toxicity is well-documented. The monetization model layers a premium base price with paid DLC chapters and cosmetic microtransactions, creating a steep total investment. Performance on older hardware and Switch is poor. The co-op Survivor experience is strong with friends but frustrating with random teammates. Despite its rough edges and controversial developer decisions, the core gameplay loop of chase, hide, and escape remains uniquely thrilling in the horror genre.