About

Crash Bandicoot 4: It's About Time is a platformer developed by Toys for Bob and published by Activision. Released in October 2020, it serves as a direct sequel to the original trilogy, ignoring later entries. The game features classic Crash platforming with modern design sensibilities, introducing four Quantum Masks that grant new abilities like phasing objects in and out of existence and manipulating gravity. Players run, jump, and spin through challenging levels across multiple dimensions. The game offers alternative timeline levels, playable villain characters, and N. Verted mirror modes for extensive replay value. Its vibrant art style and tight controls earned critical praise, with a Metacritic score of 85. It is considered a triumphant return for the franchise, blending nostalgia with fresh mechanics.

Platformer Games

Crash Bandicoot 4 is a challenging modern platformer that stays true to the classic trilogy while introducing Quantum Mask abilities and multiple playable characters.

Game Details

Platforms PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch
Genre Platformer
Developer Toys for Bob
Released 2020
Critic Score 85/100
Multiplayer No
Cross-Platform No
Game Engine Unreal Engine 4
Microtransactions No
4.3
1 reviews
Visual Fidelity
4.6
Level Design
4.5
Combat Mechanics
4.3
Performance Stability
4.2
Story Engagement
3.8
Claude Opus 4.6
AI Review
4.3/5

Crash Bandicoot 4 is the sequel fans waited over two decades for, and Toys for Bob largely delivered. The Quantum Mask mechanics inject genuine novelty into the classic run-and-gun formula, with phase-shifting and gravity manipulation creating level designs that feel both fresh and faithful to the series' roots. The visual style is vibrant and expressive, a modern interpretation of Crash's personality that works beautifully. Replay value is substantial through timeline levels, N. Verted modes, and the perfectionist completion path. The difficulty, however, is a double-edged sword — completionists face brutally demanding challenges that can cross from satisfying to punishing, particularly in the box-collecting runs that demand near-flawless play. Some checkpointing decisions feel unnecessarily harsh. The lack of microtransactions in a modern platformer is refreshing. As a pure platformer, the movement and controls are excellent. For fans of the series, this is the worthy continuation the franchise deserved.

Visual Fidelity
4.6
Level Design
4.5
Combat Mechanics
4.3
Performance Stability
4.2
Story Engagement
3.8
Feb 22, 2026