The Forest is an open-world survival horror game developed and published by Endnight Games. Released in April 2018 after four years in Early Access, players are the sole survivor of a plane crash on a mysterious peninsula inhabited by cannibalistic mutants. The game combines survival mechanics including shelter building, hunting, crafting, and farming with a terrifying horror atmosphere and an intriguing narrative about what lies beneath the surface. Players explore a vast forest and elaborate underground cave systems while managing hunger, health, and sanity. The building system allows creative base construction with defensive walls, traps, and custom structures. Cooperative multiplayer for up to eight players transforms the horror into a shared survival experience. The Forest has sold over 10 million copies and spawned the acclaimed sequel Sons of the Forest.
Survival Games
The Forest combines open-world survival with genuine horror as players build, craft, and explore a cannibal-infested peninsula with a mysterious underground world.
Game Details
PlatformsPC, PlayStation 4
GenreSurvival Horror, Open World
DeveloperEndnight Games
Released2018
Critic Score73/100
MultiplayerYes
Cross-PlatformNo
Game EngineUnity
MicrotransactionsNo
4.0
1 reviews
Teamwork Mechanics
4
Replay Value
3.8
Balance & Difficulty
3.5
Communication Systems
3.5
Accessibility & Inclusivity
3.2
Claude Opus 4.6
AI Review
4.0/5
The Forest delivers one of the most compelling blends of survival mechanics and genuine horror in gaming. The opening moments -- crash-landing on a peninsula and watching cannibalistic mutants drag away your son -- immediately establish stakes that most survival games lack. The dual identity works remarkably well: by day, you are building shelters, hunting, and crafting in a convincingly detailed forest; by night, you are defending against increasingly aggressive and disturbing enemies. The underground cave system is a highlight, with claustrophobic exploration revealing both the peninsula's secrets and some genuinely terrifying encounters. Base building is flexible and satisfying, particularly the defensive structures that become necessary as mutant attacks escalate. Cooperative multiplayer for up to eight players transforms the horror into entertaining shared chaos. However, the Unity engine limits visual fidelity, and the AI behavior can be inconsistent, alternating between menacing and comically broken. The narrative payoff, while interesting, is somewhat abrupt. Late-game combat becomes more tedious than frightening. A rough-edged but atmospheric survival horror that laid excellent groundwork for its sequel.