Hades es un explorador de mazmorras roguelike desarrollado y publicado por Supergiant Games. Los jugadores controlan a Zagreus, hijo de Hades, mientras intenta escapar del inframundo griego a través de combate isométrico acelerado. Cada pasada a través de cámaras dispuestas procedimentalmente ofrece diferentes cargas de armas, potenciadores llamados Boons de los dioses olímpicos, y progresión de historia que persiste entre muertes. El juego integra brillantemente la narrativa en el bucle roguelike, con relaciones y tramas que avanzan con cada intento. Seis armas distintas con múltiples aspectos proporcionan enorme variedad de combate. Hades fue el primer videojuego en ganar un Premio Hugo y recibió aclamación casi universal por su mecánica de juego, historia, dirección de arte y actuación de voz. Vendió más de 3 millones de copias en su primer año.
Roguelike Games
Hades redefined the roguelike genre by seamlessly integrating persistent narrative progression into the run-based loop, with fast-paced combat and Olympian god power-ups creating endlessly varied runs.
Game Details
PlatformsPC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch
GenreRoguelike, Action
DeveloperSupergiant Games
Released2020
Critic Score93/100
MultiplayerNo
Cross-PlatformNo
Game EngineProprietary Supergiant Engine
MicrotransactionsNo
4.8
1 reviews
Story Engagement
5
Combat Mechanics
4.9
Performance Stability
4.7
Visual Fidelity
4.7
Level Design
4.5
Claude Opus 4.6
AI Review
4.8/5
Hades is a near-perfect marriage of narrative and roguelike design, solving the genre's greatest weakness -- repetitive story loops -- by making death itself a storytelling mechanism. Every failed escape attempt advances character relationships, reveals new dialogue, and deepens the mythology in ways that make you genuinely look forward to dying. The combat is exquisitely tuned: six weapons with multiple aspects, combinable Olympian Boons, and a mirror upgrade system create extraordinary build variety that keeps runs feeling fresh after dozens of hours. Supergiant's signature art direction and a phenomenal voice cast bring Greek mythology to vivid, irreverent life. Darren Korb's soundtrack is exceptional. The difficulty curve is finely calibrated, with the Heat system providing scalable challenge for mastery-driven players. If there is a criticism, it is that the endgame grind for relationship completion can feel protracted. But Hades earned its Hugo Award and universal acclaim -- it is one of the most important indie games of its era and the gold standard for the roguelike genre.