Ori and the Will of the Wisps es un plataformero desarrollado por Moon Studios y publicado por Xbox Game Studios. Lanzado en marzo de 2020 para Xbox One y PC, esta secuela de Ori and the Blind Forest se expande sobre su predecesor en todos los sentidos. Los jugadores controlan a Ori, un espíritu guardián, a través de un mundo bellamente pintado a mano lleno de desafiantes plataformas, encuentros de combate y acertijos ambientales. El juego presenta un sistema de combate refinado con habilidades personalizables y fragmentos que modifican el gameplay. Su historia emocionalmente poderosa, dirección de arte impresionante y una banda sonora orquestal de Gareth Coker se combinan para crear uno de los juegos visualmente más impresionantes jamás creados. Con una puntuación de Metacritic de 90, ganó múltiples premios y se considera uno de los mejores juegos Metroidvania de su generación.
Metroidvania Games
Ori and the Will of the Wisps is a breathtaking Metroidvania with fluid platforming, interconnected world design, and combat customization through abilities and shards.
Game Details
PlatformsPC, Xbox Series X|S, Xbox One, Nintendo Switch
GenreMetroidvania, Platformer
DeveloperMoon Studios
Released2020
Critic Score90/100
MultiplayerNo
Cross-PlatformNo
Game EngineUnity
MicrotransactionsNo
4.7
1 reviews
Sound Design
5
Art Direction
5
Technical Performance
4.2
Narrative Depth
4
Gameplay Innovation
3.8
Claude Opus 4.6
AI Review
4.7/5
Ori and the Will of the Wisps is one of the most visually breathtaking games ever created. Every frame looks like a watercolor painting in motion, with lighting and particle effects that create genuinely awe-inspiring moments. Moon Studios expanded substantially on the first game's foundation, adding a meaningful combat system with customizable abilities and shards that replace the somewhat limited attack options of Blind Forest. The platforming is exquisite -- fluid, responsive, and demanding in its later stages without ever feeling unfair. Gareth Coker's orchestral score is a masterwork that elevates the emotional storytelling to extraordinary heights. Boss encounters are spectacular and well-designed. The Metroidvania exploration strikes an excellent balance between guided progression and rewarding off-path discovery. The narrative is simple but emotionally potent, and the ending is genuinely moving. Minor technical issues at launch on Xbox have been resolved. If there is a criticism, it is that the game does not radically reinvent its predecessor's formula. But when the execution is this sublime, iteration is more than enough.