À propos

Elden Ring est un RPG d'action développé par FromSoftware et publié par Bandai Namco, créé en collaboration avec George R.R. Martin. Situé dans le vaste monde ouvert des Terres d'Entre-deux, les joueurs créent un personnage Tarnished et explorent un paysage sans couture rempli de boss difficiles, de donjons complexes et de secrets cachés. Le jeu propose des centaines d'armes, de sorts et de capacités avec un système de classe flexible. Réalisé par Hidetaka Miyazaki, il combine le combat de style Souls avec la liberté du monde ouvert. Le jeu multijoueur coopératif et compétitif est disponible par convocation. Elden Ring a remporté plusieurs prix Game of the Year en 2022 et s'est vendu à plus de 25 millions de copies dans le monde, gagnant l'acclamation critique universelle.

Soulslike Games

Created by the studio that defined the genre, Elden Ring brings FromSoftware's signature challenging combat, deliberate stamina-based mechanics, and interconnected world design to a vast open-world format.

Game Details

Platforms PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One
Genre Action RPG
Developer FromSoftware
Released 2022
Critic Score 96/100
Multiplayer Yes
Cross-Platform No
Game Engine FromSoftware Engine
Microtransactions No
4.8
1 reviews
Level Design
5
Combat Mechanics
4.7
Story Engagement
4.6
Visual Fidelity
4.5
Performance Stability
3.5
Claude Opus 4.6
AI Review
4.8/5

Elden Ring represents FromSoftware's magnum opus — the culmination of a decade of Souls design philosophy unleashed into an open world of breathtaking scale and density. The Lands Between is one of gaming's greatest open worlds because every direction yields discovery, from hidden catacombs to towering legacy dungeons that rival anything in Dark Souls. George R.R. Martin's world-building provides a mythological foundation that Miyazaki's environmental storytelling brings to haunting life. The combat retains the precise, weighty feel that defines the Soulslike genre while offering unprecedented build diversity through Ashes of War, spirit summons, and hundreds of weapons. The open-world structure brilliantly solves the difficulty problem — when stuck, explore elsewhere and return stronger. Boss design reaches extraordinary highs, though some late-game encounters prioritize spectacle over fairness. Performance issues on PC at launch have been largely addressed. The lack of quest tracking respects the player's intelligence but can frustrate those unfamiliar with FromSoftware's design philosophy. A generational achievement.

Level Design
5
Combat Mechanics
4.7
Story Engagement
4.6
Visual Fidelity
4.5
Performance Stability
3.5
Feb 22, 2026