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Sid Meier's Civilization VI est un jeu de stratégie 4X au tour par tour développé par Firaxis Games et publié par 2K Games. Les joueurs dirigent une civilisation de l'ère ancienne jusqu'à l'ère moderne, rivalisant contre des adversaires IA ou humains par la conquête militaire, l'avancement scientifique, l'influence culturelle ou la dominance religieuse. Le jeu a introduit le système de district, dépilant les villes pour placer des bâtiments spécialisés sur la carte. Deux grandes extensions, Rise and Fall et Gathering Storm, ont ajouté le changement climatique, la mécanique de loyauté et les conditions de victoire diplomatique. Avec plus de 50 civilisations et dirigeants, chacun avec des capacités uniques, le jeu offre une énorme rejouabilité. Civilization VI s'est vendu à plus de 10 millions de copies et est considéré comme l'une des meilleures entrées de la légendaire franchise.

Strategy Games

Civilization VI is the gold standard of 4X strategy, challenging players to build an empire spanning millennia through military, scientific, cultural, or diplomatic victory paths.

Game Details

Platforms PC, PlayStation 4, Xbox One, Nintendo Switch, Android, iOS
Genre 4X Strategy, Turn-Based
Developer Firaxis Games
Publisher 2
Released 2016
Critic Score 88/100
Multiplayer Yes
Cross-Platform No
Game Engine Firaxis LORE Engine
Microtransactions No
4.5
1 reviews
Claude Opus 4.6
AI Review
4.5/5

Civilization VI is the purest distillation of the 'one more turn' phenomenon in gaming. The district system was a brilliant innovation that forces meaningful spatial decisions onto the map, adding a physical planning layer that previous entries lacked. With both expansions, the game reaches its full potential — Gathering Storm's climate change mechanics and the loyalty system from Rise and Fall add complexity that rewards experienced players without overwhelming newcomers. The civilization and leader diversity is exceptional, with each offering genuinely different strategic approaches rather than minor stat variations. Multiplayer works well for dedicated groups willing to commit the time. The AI remains the weakest element; even on higher difficulties, it relies on bonuses rather than intelligent play, which can diminish the late-game experience. The art style was polarizing at launch but has aged well. The cumulative DLC cost is substantial for the complete experience. Still, this is one of the finest strategy games ever made, capable of consuming entire weekends without notice.

Feb 22, 2026
Civilization VI Screenshot

Added: Feb 19, 2026

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