À propos

Celeste est un jeu de plateforme de précision développé par Maddy Makes Games, créé par Maddy Thorson et Noel Berry. Les joueurs contrôlent Madeline alors qu'elle grimpe la montagne fictive de Celeste, chaque chapitre introduisant de nouvelles mécaniques et augmentant la difficulté. Les contrôles serrés comportent un tiret, une escalade murale et un saut mural avec des exigences de précision au pixel. Au-delà de son gameplay difficile, Celeste raconte une histoire touchante sur l'anxiété et le doute de soi qui a profondément résonné avec les joueurs. Le mode Assistance rend le jeu accessible à tous les niveaux de compétence. Les chapitres B-Side et C-Side fournissent des défis extrêmes pour les joueurs experts. Celeste a remporté le meilleur jeu indépendant aux The Game Awards 2018, a reçu des éloges universels pour sa conception de niveaux, sa bande sonore par Lena Raine et son récit émotionnel.

Platformer Games

Celeste is a masterful precision platformer with pixel-perfect controls, inventive level design that introduces new mechanics each chapter, and a deeply personal narrative about overcoming anxiety.

Game Details

Platforms PC, PlayStation 4, Xbox One, Nintendo Switch
Genre Precision Platformer
Developer Maddy Makes Games
Released 2018
Critic Score 92/100
Multiplayer No
Cross-Platform No
Game Engine Custom C# Engine
Microtransactions No
4.8
1 reviews
Sound Design
4.9
Narrative Depth
4.9
Gameplay Innovation
4.8
Technical Performance
4.8
Art Direction
4.3
Claude Opus 4.6
AI Review
4.8/5

Celeste is one of the finest platformers ever crafted. The controls are so precise and responsive that every death feels fair, turning what could be frustrating difficulty into a compelling cycle of attempt, learn, succeed. Each chapter introduces mechanics that are explored with brilliant level design before being elegantly retired, keeping the experience fresh throughout. But what elevates Celeste beyond its superb gameplay is its narrative — Madeline's struggle with anxiety and self-doubt is woven into the mechanics themselves, creating a rare harmony between story and play. Lena Raine's soundtrack is exceptional, perfectly scoring both the quiet emotional moments and the intense platforming sequences. The Assist Mode is a thoughtful inclusion that opens the game to players who want the story without the challenge, while B-Side and C-Side chapters offer brutal tests for those who want more. No filler, no padding, no microtransactions — just a tightly crafted experience that respects your time. A masterpiece of indie game design.

Narrative Depth
4.9
Sound Design
4.9
Gameplay Innovation
4.8
Technical Performance
4.8
Art Direction
4.3
Feb 22, 2026
Celeste Screenshot

Added: Feb 19, 2026

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