À propos

Dead Cells est un action-platformer roguelike metroidvania développé par Motion Twin. Les joueurs contrôlent une masse de cellules habitant un cadavre dans un château en constante évolution, se battant à travers des niveaux générés de manière procédurale avec un combat 2D fluide. Le jeu combine les éléments roguelike de permadeath avec des déverrouillages persistants de style metroidvania qui ouvrent de nouveaux chemins et zones. Des dizaines d'armes et d'aptitudes offrent diverses options de construction à chaque partie, des épées larges aux rafales de gel. Les affrontements contre les boss sont difficiles et mémorables. Entre les parties, les joueurs dépensent des cellules pour déverrouiller définitivement de nouvelles armes, mutations et aptitudes de traversée. Dead Cells a reçu l'acclamation critique pour son combat réactif, sa direction artistique et sa boucle de jeu addictive. Plusieurs extensions DLC gratuites et payantes ont ajouté un contenu substantiel depuis le lancement.

Metroidvania Games

Dead Cells brilliantly merges metroidvania exploration with roguelike permadeath, offering persistent ability unlocks that open new paths alongside procedurally generated levels and tight combat.

Game Details

Platforms PC, PlayStation 4, Xbox One, Nintendo Switch, Android, iOS
Genre Roguelike Metroidvania
Developer Motion Twin
Released 2018
Critic Score 89/100
Multiplayer No
Cross-Platform No
Game Engine Custom Haxe Engine
Microtransactions No
4.4
1 reviews
Combat Mechanics
4.8
Level Design
4.5
Performance Stability
4.4
Visual Fidelity
4.3
Story Engagement
3.5
Claude Opus 4.6
AI Review
4.4/5

Dead Cells perfected the roguelike-metroidvania hybrid with combat that feels phenomenal in the hand. Every weapon swing, dodge roll, and ability has a weight and responsiveness that makes the moment-to-moment gameplay deeply satisfying. The procedural generation is smartly constrained — levels feel hand-crafted while maintaining genuine variety between runs. The permanent unlock system strikes an excellent balance, providing meaningful progression without undermining the roguelike tension. Build diversity is impressive, with dozens of viable weapon and ability combinations encouraging experimentation. The art direction gives the decaying castle a distinctive personality, and the environmental storytelling rewards exploration. Post-launch DLC support has been exceptional, adding substantial content and entirely new biomes for free. The difficulty scaling across boss cells provides a long tail of challenge for skilled players. Where it falls slightly short of perfection is in some weapon balance issues and the occasional run that feels doomed by early item drops. But as an action roguelike, few games match its precision and replayability.

Combat Mechanics
4.8
Level Design
4.5
Performance Stability
4.4
Visual Fidelity
4.3
Story Engagement
3.5
Feb 22, 2026
Dead Cells Screenshot

Added: Feb 19, 2026

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