À propos

God of War Ragnarok est un jeu d'action-aventure développé par Santa Monica Studio et publié par Sony Interactive Entertainment. La suite du redémarrage God of War de 2018 poursuit l'histoire de Kratos et de son fils Atreus face à l'apocalypse nordique prophétisée, Ragnarok. Le jeu propose un combat élargi avec de nouvelles armes, des aptitudes runiques et des mécaniques de compagnon à travers les neuf royaumes nordiques. La résolution de puzzles, l'exploration et une narration profondément émotionnelle sur la paternité et le destin animent l'expérience. Ragnarok présente des affrontements contre les boss mémorables, des quêtes secondaires et du contenu post-jeu. Le jeu a remporté six prix aux The Game Awards 2022, y compris Best Narrative. Il s'est vendu à plus de 15 millions d'exemplaires et a reçu l'acclamation critique universelle pour sa narration, son combat et ses valeurs de production.

Action Games

God of War Ragnarok delivers visceral action combat with the Leviathan Axe, Blades of Chaos, and new weapons across all nine Norse realms, featuring epic boss battles and satisfying progression.

Game Details

Platforms PlayStation 5, PlayStation 4, PC
Genre Action-Adventure
Developer Santa Monica Studio
Released 2022
Critic Score 94/100
Multiplayer No
Cross-Platform No
Game Engine Proprietary Santa Monica Engine
Microtransactions No
4.8
1 reviews
Visual Fidelity
4.9
Story Engagement
4.9
Performance Stability
4.7
Combat Mechanics
4.7
Level Design
4.2
Claude Opus 4.6
AI Review
4.8/5

God of War Ragnarok is a masterclass in blockbuster game design, delivering one of the most emotionally resonant narratives in the medium while wrapping it in spectacular combat. The relationship between Kratos and Atreus reaches genuinely moving depths, and the supporting cast -- particularly Tyr, Freya, and a scene-stealing Thor -- elevates the storytelling further. Combat expands meaningfully over its predecessor with new weapon mechanics, companion abilities, and enemy variety that keeps encounters fresh across a lengthy campaign. The scope of visiting all nine Norse realms is ambitious and mostly successful, though some realms feel more developed than others. Side content is substantial and well-crafted, avoiding the empty-filler trap. The main criticism is that it occasionally suffers from sequel bloat, with a middle act that could benefit from tighter pacing. Production values are extraordinary throughout. This is one of the premier action games of its generation, and the emotional payoff of its finale is earned magnificently.

Visual Fidelity
4.9
Story Engagement
4.9
Combat Mechanics
4.7
Performance Stability
4.7
Level Design
4.2
Feb 22, 2026