À propos

Destiny 2 est un jeu de tir à la première personne multijoueur gratuit développé par Bungie. Initialement lancé en 2017 en tant que titre premium, il est passé au modèle gratuit en 2019. Les joueurs incarnent des Gardiens, protecteurs de la dernière ville sûre de la Terre, utilisant le pouvoir de la Lumière contre diverses menaces extraterrestres. Le jeu combine le gameplay FPS avec du butin de style MMO, la progression des personnages et des raids de fin de partie nécessitant des équipes coordonnées de six joueurs. Son mode JcJ Crucible et son mode hybride Gambit offrent des alternatives compétitives. Les grandes extensions, notamment Forsaken, Shadowkeep, Beyond Light, The Witch Queen et Lightfall, ont considérablement étendu l'univers et les systèmes de jeu. Destiny 2 a attiré plus de 100 millions de joueurs et maintient une communauté dévouée engagée avec les mises à jour de contenu saisonnier et les activités de fin de partie stimulantes.

MMO Games

Destiny 2 blends FPS gunplay with MMO progression, featuring raids, strikes, seasonal content, and a living universe that has evolved across multiple major expansions.

Game Details

Platforms PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One
Genre FPS, MMO Looter Shooter
Developer Bungie
Released 2017
Critic Score 85/100
Multiplayer Yes
Cross-Platform Yes
Game Engine Tiger Engine
Microtransactions Yes
3.7
1 reviews
Teamwork Mechanics
4.7
Replay Value
4
Balance & Difficulty
3.8
Communication Systems
3.5
Accessibility & Inclusivity
1.8
Claude Opus 4.6
AI Review
3.7/5

Destiny 2 possesses arguably the best gunplay in any FPS — every weapon class feels distinct and satisfying, and the combination of shooting with space magic abilities creates exhilarating combat encounters. The raid content represents some of the finest cooperative PvE experiences in gaming, requiring genuine coordination and communication. The Witch Queen campaign proved Bungie can deliver compelling solo narrative content within the live-service framework. However, Destiny 2's biggest weakness is its hostility toward new and returning players. The content vaulting of paid expansions, confusing seasonal structure, and relentless FOMO-driven engagement tactics undermine goodwill. The free-to-play experience is essentially a demo that gates meaningful content behind multiple paid expansions. The Eververse cosmetic shop is aggressively priced. As an MMO, it lacks the social depth of true MMOs. For dedicated players willing to invest both time and money, the endgame is rewarding. For everyone else, the barrier to entry has become unreasonably high.

Teamwork Mechanics
4.7
Replay Value
4
Balance & Difficulty
3.8
Communication Systems
3.5
Accessibility & Inclusivity
1.8
Feb 22, 2026