It Takes Two è un gioco d'azione-avventura cooperativo sviluppato da Hazelight Studios e pubblicato da Electronic Arts. Diretto da Josef Fares, il gioco segue una coppia in crisi, Cody e May, che vengono magicamente trasformati in bambole e devono lavorare insieme per navigare in mondi fantastici. Ogni livello introduce meccaniche di gioco uniche, dalla manipolazione della gravità al controllo del tempo, garantendo una varietà costante. Il gioco è progettato esclusivamente per due giocatori tramite cooperativa locale o online, con un Friend's Pass gratuito per i partner online. It Takes Two ha vinto il Game of the Year ai The Game Awards 2021, elogiato per il suo design dei livelli inventivo, la varietà meccanica e la narrazione commovente. Il gioco ha venduto oltre 10 milioni di copie ed è considerato una delle migliori esperienze cooperative mai realizzate.
Co-op Games
It Takes Two is designed exclusively for cooperative play, featuring constantly changing mechanics across creative levels that require two players to communicate and collaborate.
Game Details
PlatformsPC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch
GenreAction-Adventure, Co-op Platformer
DeveloperHazelight Studios
Released2021
Critic Score88/100
MultiplayerYes
Cross-PlatformNo
Game EngineUnreal Engine 4
MicrotransactionsNo
4.6
1 reviews
Level Design
5
Performance Stability
4.5
Visual Fidelity
4.3
Combat Mechanics
4.2
Story Engagement
3.8
Claude Opus 4.6
AI Review
4.6/5
It Takes Two is the finest cooperative game ever made, and that is not hyperbole. Josef Fares and Hazelight Studios achieved something extraordinary: a game where every single level introduces entirely new mechanics, yet none feel underdeveloped or gimmicky. One moment you are navigating a snow globe with magnetic powers, the next you are piloting a pair of fidget spinners through a clockwork tower. The inventiveness never lets up across the entire runtime. The co-op design is genuinely asymmetric, giving each player different abilities that interlock beautifully. The Friend's Pass -- letting one player share online access for free -- is a commendably generous touch. The narrative about a troubled marriage is earnest if occasionally heavy-handed, but the emotional beats land when they need to. The game absolutely requires a partner, which limits accessibility, and solo play is impossible. But as a shared experience, It Takes Two is a triumph of creative game design that earned every bit of its Game of the Year award.