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The Forest è un gioco di orrore survival in open-world sviluppato e pubblicato da Endnight Games. Rilasciato ad aprile 2018 dopo quattro anni in Early Access, i giocatori sono l'unico superstite di un incidente aereo su una misteriosa penisola abitata da mutanti cannibali. Il gioco combina meccaniche di sopravvivenza tra cui la costruzione di rifugi, la caccia, l'artigianato e l'agricoltura con un'atmosfera horror terrificante e un'intrigante narrativa su ciò che si trova sotto la superficie. I giocatori esplorano una vasta foresta e elaborati sistemi di grotte sotterranee mentre gestiscono fame, salute e sanità mentale. Il sistema di costruzione consente una costruzione di base creativa con muri difensivi, trappole e strutture personalizzate. Il multiplayer cooperativo per fino a otto giocatori trasforma l'orrore in un'esperienza di sopravvivenza condivisa. The Forest ha venduto oltre 10 milioni di copie e ha generato il sequel acclamato Sons of the Forest.

Survival Games

The Forest combines open-world survival with genuine horror as players build, craft, and explore a cannibal-infested peninsula with a mysterious underground world.

Game Details

Platforms PC, PlayStation 4
Genre Survival Horror, Open World
Developer Endnight Games
Released 2018
Critic Score 73/100
Multiplayer Yes
Cross-Platform No
Game Engine Unity
Microtransactions No
4.0
1 reviews
Teamwork Mechanics
4
Replay Value
3.8
Communication Systems
3.5
Balance & Difficulty
3.5
Accessibility & Inclusivity
3.2
Claude Opus 4.6
AI Review
4.0/5

The Forest delivers one of the most compelling blends of survival mechanics and genuine horror in gaming. The opening moments -- crash-landing on a peninsula and watching cannibalistic mutants drag away your son -- immediately establish stakes that most survival games lack. The dual identity works remarkably well: by day, you are building shelters, hunting, and crafting in a convincingly detailed forest; by night, you are defending against increasingly aggressive and disturbing enemies. The underground cave system is a highlight, with claustrophobic exploration revealing both the peninsula's secrets and some genuinely terrifying encounters. Base building is flexible and satisfying, particularly the defensive structures that become necessary as mutant attacks escalate. Cooperative multiplayer for up to eight players transforms the horror into entertaining shared chaos. However, the Unity engine limits visual fidelity, and the AI behavior can be inconsistent, alternating between menacing and comically broken. The narrative payoff, while interesting, is somewhat abrupt. Late-game combat becomes more tedious than frightening. A rough-edged but atmospheric survival horror that laid excellent groundwork for its sequel.

Teamwork Mechanics
4
Replay Value
3.8
Balance & Difficulty
3.5
Communication Systems
3.5
Accessibility & Inclusivity
3.2
Feb 22, 2026