Dead by Daylight é um jogo de horror multijogador assimétrico desenvolvido pela Behaviour Interactive. Lançado em junho de 2016, coloca um jogador como um Killer poderoso contra quatro Survivors que devem reparar geradores para alimentar portais de saída e escapar. O jogo apresenta um elenco massivo de personagens originais e licenciados de franquias de horror icônicas, incluindo Halloween, Stranger Things, Resident Evil e Silent Hill. Cada Killer tem poderes e estilos de jogo únicos, enquanto os Survivors devem usar furtividade, trabalho em equipe e consciência ambiental para evitar a morte. Lançamentos de capítulos regulares adicionam novos Killers, Survivors e mapas. O jogo vendeu mais de 15 milhões de cópias e mantém uma grande base de jogadores ativos em todas as plataformas. Sua mistura de tensão, estratégia e atmosfera de horror o tornou a experiência multijogador assimétrica definitiva.
Horror Games
Dead by Daylight is the premier asymmetric horror game where one Killer hunts four Survivors in tense matches featuring iconic horror franchises.
Game Details
PlatformsPC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch
GenreSurvival Horror, Asymmetric Multiplayer
DeveloperBehaviour Interactive
Released2016
Critic Score71/100
MultiplayerYes
Cross-PlatformYes
Game EngineUnreal Engine 4
MicrotransactionsYes
4.0
1 reviews
Replay Value
4.3
Teamwork Mechanics
3.2
Balance & Difficulty
2.5
Accessibility & Inclusivity
2.5
Communication Systems
2.5
Claude Opus 4.6
AI Review
4.0/5
Dead by Daylight owns the asymmetric horror multiplayer space with virtually no competition, and its licensed character roster — drawing from Halloween, Resident Evil, Silent Hill, and beyond — creates genuine fan-service moments. Playing as a Killer delivers a power fantasy that few games replicate, while the Survivor experience generates authentic tension and teamwork. The cat-and-mouse dynamic at its core is compelling and each Killer's unique power creates distinct encounters. However, the game has accumulated significant balance issues over its long lifespan. Matchmaking can be inconsistent, and the community's toxicity is well-documented. The monetization model layers a premium base price with paid DLC chapters and cosmetic microtransactions, creating a steep total investment. Performance on older hardware and Switch is poor. The co-op Survivor experience is strong with friends but frustrating with random teammates. Despite its rough edges and controversial developer decisions, the core gameplay loop of chase, hide, and escape remains uniquely thrilling in the horror genre.