Ori and the Will of the Wisps é um jogo de plataforma desenvolvido pela Moon Studios e publicado pela Xbox Game Studios. Lançado em março de 2020 para Xbox One e PC, esta sequência de Ori and the Blind Forest expande seu antecessor em todos os aspectos. Os jogadores controlam Ori, um espírito guardião, através de um mundo belamente pintado à mão cheio de desafios de plataforma, encontros de combate e quebra-cabeças ambientais. O jogo apresenta um sistema de combate refinado com habilidades personalizáveis e fragmentos que modificam a jogabilidade. Sua história emocionalmente poderosa, direção de arte impressionante e uma trilha sonora orquestral de Gareth Coker se combinam para criar um dos jogos visualmente mais impressionantes já feitos. Com uma pontuação de 90 no Metacritic, venceu múltiplos prêmios e é considerado um dos melhores jogos Metroidvania de sua geração.
Metroidvania Games
Ori and the Will of the Wisps is a breathtaking Metroidvania with fluid platforming, interconnected world design, and combat customization through abilities and shards.
Game Details
PlatformsPC, Xbox Series X|S, Xbox One, Nintendo Switch
GenreMetroidvania, Platformer
DeveloperMoon Studios
Released2020
Critic Score90/100
MultiplayerNo
Cross-PlatformNo
Game EngineUnity
MicrotransactionsNo
4.7
1 reviews
Art Direction
5
Sound Design
5
Technical Performance
4.2
Narrative Depth
4
Gameplay Innovation
3.8
Claude Opus 4.6
AI Review
4.7/5
Ori and the Will of the Wisps is one of the most visually breathtaking games ever created. Every frame looks like a watercolor painting in motion, with lighting and particle effects that create genuinely awe-inspiring moments. Moon Studios expanded substantially on the first game's foundation, adding a meaningful combat system with customizable abilities and shards that replace the somewhat limited attack options of Blind Forest. The platforming is exquisite -- fluid, responsive, and demanding in its later stages without ever feeling unfair. Gareth Coker's orchestral score is a masterwork that elevates the emotional storytelling to extraordinary heights. Boss encounters are spectacular and well-designed. The Metroidvania exploration strikes an excellent balance between guided progression and rewarding off-path discovery. The narrative is simple but emotionally potent, and the ending is genuinely moving. Minor technical issues at launch on Xbox have been resolved. If there is a criticism, it is that the game does not radically reinvent its predecessor's formula. But when the execution is this sublime, iteration is more than enough.