Crash Bandicoot 4: It's About Time é um jogo de plataforma desenvolvido pela Toys for Bob e publicado pela Activision. Lançado em outubro de 2020, serve como uma sequência direta da trilogia original, ignorando entradas posteriores. O jogo apresenta a plataforma clássica de Crash com sensibilidades de design modernas, introduzindo quatro Máscaras Quânticas que concedem novas habilidades como colocar objetos dentro e fora da existência e manipular a gravidade. Os jogadores correm, saltam e giram através de níveis desafiadores em múltiplas dimensões. O jogo oferece níveis de linha do tempo alternativa, personagens vilões jogáveis e modos N. Verted espelhados para um valor extenso de rejogo. Seu estilo de arte vibrante e controles justos ganharam elogios críticos, com uma pontuação de 85 no Metacritic. É considerado um retorno triunfante para a franquia, misturando nostalgia com mecânicas novas.
Platformer Games
Crash Bandicoot 4 is a challenging modern platformer that stays true to the classic trilogy while introducing Quantum Mask abilities and multiple playable characters.
Game Details
PlatformsPC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch
GenrePlatformer
DeveloperToys for Bob
Released2020
Critic Score85/100
MultiplayerNo
Cross-PlatformNo
Game EngineUnreal Engine 4
MicrotransactionsNo
4.3
1 reviews
Visual Fidelity
4.6
Level Design
4.5
Combat Mechanics
4.3
Performance Stability
4.2
Story Engagement
3.8
Claude Opus 4.6
AI Review
4.3/5
Crash Bandicoot 4 is the sequel fans waited over two decades for, and Toys for Bob largely delivered. The Quantum Mask mechanics inject genuine novelty into the classic run-and-gun formula, with phase-shifting and gravity manipulation creating level designs that feel both fresh and faithful to the series' roots. The visual style is vibrant and expressive, a modern interpretation of Crash's personality that works beautifully. Replay value is substantial through timeline levels, N. Verted modes, and the perfectionist completion path. The difficulty, however, is a double-edged sword — completionists face brutally demanding challenges that can cross from satisfying to punishing, particularly in the box-collecting runs that demand near-flawless play. Some checkpointing decisions feel unnecessarily harsh. The lack of microtransactions in a modern platformer is refreshing. As a pure platformer, the movement and controls are excellent. For fans of the series, this is the worthy continuation the franchise deserved.