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7 Days to Die es un juego de horror de supervivencia en mundo abierto desarrollado por The Fun Pimps. Entrando en Acceso Anticipado en diciembre de 2013 y llegando a 1.0 en junio de 2024, combina combate en primera persona, artesanía, construcción de bases y defensa de torres en un apocalipsis zombi generado proceduralmente. Cada siete días, una horda masiva de Blood Moon ataca, forzando a los jugadores a construir y fortificar defensas contra olas de zombis cada vez más poderosas. Entre hordas, los jugadores saquean suministros, crean armas y herramientas, minan recursos y exploran edificios abandonados y cuevas. El juego presenta mecánicas profundas de construcción con física de integridad estructural, un árbol de habilidades extenso y vehículos para el desplazamiento. El modo multijugador admite modos cooperativos y PvP con servidores dedicados. El juego ha vendido más de 15 millones de copias y mantiene una de las comunidades de modding más grandes del género de supervivencia.

Zombie Games

7 Days to Die combines survival crafting with tower defense against escalating zombie hordes every seven days, featuring deep base building and structural physics.

Game Details

Platforms PC, PlayStation 4, Xbox One
Genre Survival, Horror
Developer The Fun Pimps
Released 2024
Critic Score 72/100
Multiplayer Yes
Cross-Platform No
Game Engine Unity
Microtransactions No
4.1
1 reviews
World Design
4.3
Exploration Freedom
4.2
Narrative Immersion
3.5
Quest Variety
3.5
Technical Performance
2.8
Claude Opus 4.6
AI Review
4.1/5

7 Days to Die carves out a distinctive niche by fusing survival crafting with tower-defense mechanics in a way few competitors have matched. The Blood Moon horde system gives the open-world scavenging real purpose — every resource gathered and wall placed feeds into that tense seven-day countdown. Building is genuinely satisfying thanks to structural integrity physics that reward thoughtful engineering over mindless stacking. The crafting and skill trees are deep enough to support hundreds of hours of experimentation across multiple playthroughs. However, the decade-long development cycle left visible scars: Unity engine limitations create performance issues on larger bases, and the AI pathfinding can feel inconsistent. Visually, it lags behind modern survival titles. Multiplayer co-op elevates the experience significantly, and the modding community has produced impressive overhauls. The 1.0 release polished many rough edges, but this remains a game that rewards patience and creativity more than it rewards players seeking a refined AAA experience.

World Design
4.3
Exploration Freedom
4.2
Quest Variety
3.5
Narrative Immersion
3.5
Technical Performance
2.8
Feb 22, 2026
7 Days to Die Screenshot

Added: Feb 19, 2026

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