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Idle Champions of the Forgotten Realms es un RPG idle gratuito desarrollado y publicado por Codename Entertainment. Lanzado en septiembre de 2017, está ambientado en el universo Forgotten Realms de Dungeons and Dragons y presenta personajes con licencia de franquicias populares de D&D y programas de juego en vivo. Los jugadores ensamblan un grupo de campeones que automáticamente batallan a través de campañas basadas en historias oficiales de D&D. La profundidad estratégica proviene del posicionamiento de campeones, optimización de sinergias y construcción de formaciones. El juego se ejecuta en segundo plano, acumulando recursos incluso cuando no se juega activamente. Los eventos regulares introducen nuevos campeones y campañas por tiempo limitado. Con más de 200 campeones para coleccionar y docenas de campañas, el juego ofrece un contenido enorme para jugadores casuales ociosos y optimizadores dedicados. Es uno de los juegos idle más exitosos y ha ayudado a popularizar el género.

Idle Games

Idle Champions of the Forgotten Realms brings D&D to the idle genre with 200-plus licensed champions, strategic formation building, and campaigns based on official D&D storylines.

Game Details

Platforms PC, PlayStation 4, Xbox One, Nintendo Switch, Mobile
Genre Idle RPG
Developer Codename Entertainment
Released 2017
Critic Score 72/100
Multiplayer No
Cross-Platform No
Game Engine Custom Engine
Microtransactions Yes
3.3
1 reviews
Content Variety
3.8
Technical Performance
3.3
Progression System
3.2
Gameplay Engagement
2.2
Monetization Fairness
1.8
Claude Opus 4.6
AI Review
3.3/5

Idle Champions of the Forgotten Realms occupies an interesting niche as a licensed D&D idle game, and the Forgotten Realms setting gives it more character than most idle titles. The formation-building system -- where champion placement and synergy buffs matter -- adds a layer of strategy absent from simpler idle games. The roster of over 200 champions drawn from official D&D properties provides collection appeal. However, this is still fundamentally an idle game, and the core gameplay loop of watching numbers grow will not satisfy players seeking meaningful interaction. The free-to-play monetization is aggressive, with premium currency and champion unlocks heavily gated behind spending or extreme patience. Event-limited champions create FOMO pressure. As an RPG, the combat is entirely passive and lacks any real engagement. For idle game fans who love D&D lore, it delivers adequate entertainment with decent production values. For anyone else, the genre limitations are hard to overlook.

Content Variety
3.8
Technical Performance
3.3
Progression System
3.2
Gameplay Engagement
2.2
Monetization Fairness
1.8
Feb 22, 2026
Idle Champions of the Forgotten Realms Screenshot

Added: Feb 19, 2026

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