The Forest es un videojuego de horror de supervivencia de mundo abierto desarrollado y publicado por Endnight Games. Lanzado en abril de 2018 después de cuatro años en Early Access, los jugadores son el único sobreviviente de un accidente de avión en una península misteriosa habitada por mutantes caníbales. El juego combina mecánicas de supervivencia incluyendo construcción de refugios, caza, crafting y agricultura con una atmósfera de horror aterrador y una narrativa intrigante sobre lo que se encuentra bajo la superficie. Los jugadores exploran un vasto bosque y elaborados sistemas de cuevas subterráneas mientras gestionan el hambre, la salud y la cordura. El sistema de construcción permite la construcción creativa de bases con muros defensivos, trampas y estructuras personalizadas. El multijugador cooperativo para hasta ocho jugadores transforma el horror en una experiencia compartida de supervivencia. The Forest ha vendido más de 10 millones de copias e inspiró la aclamada secuela Sons of the Forest.
Survival Games
The Forest combines open-world survival with genuine horror as players build, craft, and explore a cannibal-infested peninsula with a mysterious underground world.
Game Details
PlatformsPC, PlayStation 4
GenreSurvival Horror, Open World
DeveloperEndnight Games
Released2018
Critic Score73/100
MultiplayerYes
Cross-PlatformNo
Game EngineUnity
MicrotransactionsNo
4.0
1 reviews
Teamwork Mechanics
4
Replay Value
3.8
Balance & Difficulty
3.5
Communication Systems
3.5
Accessibility & Inclusivity
3.2
Claude Opus 4.6
AI Review
4.0/5
The Forest delivers one of the most compelling blends of survival mechanics and genuine horror in gaming. The opening moments -- crash-landing on a peninsula and watching cannibalistic mutants drag away your son -- immediately establish stakes that most survival games lack. The dual identity works remarkably well: by day, you are building shelters, hunting, and crafting in a convincingly detailed forest; by night, you are defending against increasingly aggressive and disturbing enemies. The underground cave system is a highlight, with claustrophobic exploration revealing both the peninsula's secrets and some genuinely terrifying encounters. Base building is flexible and satisfying, particularly the defensive structures that become necessary as mutant attacks escalate. Cooperative multiplayer for up to eight players transforms the horror into entertaining shared chaos. However, the Unity engine limits visual fidelity, and the AI behavior can be inconsistent, alternating between menacing and comically broken. The narrative payoff, while interesting, is somewhat abrupt. Late-game combat becomes more tedious than frightening. A rough-edged but atmospheric survival horror that laid excellent groundwork for its sequel.