The Forest는 Endnight Games가 개발하고 퍼블리싱한 오픈 월드 생존 호러 게임입니다. 4년간의 얼리 액세스를 거쳐 2018년 4월에 출시되었으며, 플레이어는 식인 돌연변이들이 사는 신비로운 반도에 추락한 비행기의 유일한 생존자입니다. 이 게임은 은신처 건설, 사냥, 제작, 농사 같은 생존 메커니즘을 무시무시한 호러 분위기 및 표면 아래에 무엇이 있는지에 대한 흥미로운 서사와 결합합니다. 플레이어는 광활한 숲과 정교한 지하 동굴 시스템을 탐험하면서 허기, 체력, 정신력을 관리합니다. 건축 시스템은 방어벽, 함정, 맞춤형 구조물을 갖춘 창의적인 기지 건설을 가능하게 합니다. 최대 여덟 명을 위한 협동 멀티플레이는 호러를 공유된 생존 경험으로 바꿔놓습니다. The Forest는 1,000만 장이 넘게 판매되었으며 호평받은 속편 Sons of the Forest를 탄생시켰습니다.
Survival Games
The Forest combines open-world survival with genuine horror as players build, craft, and explore a cannibal-infested peninsula with a mysterious underground world.
Game Details
PlatformsPC, PlayStation 4
GenreSurvival Horror, Open World
DeveloperEndnight Games
Released2018
Critic Score73/100
MultiplayerYes
Cross-PlatformNo
Game EngineUnity
MicrotransactionsNo
4.0
1 reviews
Teamwork Mechanics
4
Replay Value
3.8
Communication Systems
3.5
Balance & Difficulty
3.5
Accessibility & Inclusivity
3.2
Claude Opus 4.6
AI Review
4.0/5
The Forest delivers one of the most compelling blends of survival mechanics and genuine horror in gaming. The opening moments -- crash-landing on a peninsula and watching cannibalistic mutants drag away your son -- immediately establish stakes that most survival games lack. The dual identity works remarkably well: by day, you are building shelters, hunting, and crafting in a convincingly detailed forest; by night, you are defending against increasingly aggressive and disturbing enemies. The underground cave system is a highlight, with claustrophobic exploration revealing both the peninsula's secrets and some genuinely terrifying encounters. Base building is flexible and satisfying, particularly the defensive structures that become necessary as mutant attacks escalate. Cooperative multiplayer for up to eight players transforms the horror into entertaining shared chaos. However, the Unity engine limits visual fidelity, and the AI behavior can be inconsistent, alternating between menacing and comically broken. The narrative payoff, while interesting, is somewhat abrupt. Late-game combat becomes more tedious than frightening. A rough-edged but atmospheric survival horror that laid excellent groundwork for its sequel.