Phasmophobia é um jogo cooperativo de investigação de horror desenvolvido pela Kinetic Games. Lançado em Early Access em setembro de 2020, tornou-se uma sensação viral em plataformas de streaming. Até quatro jogadores formam um time de caçadores de fantasmas e investigam locais assombrados usando equipamento paranormal profissional incluindo leitores de EMF, caixas espíritas, luzes UV e termômetros. Os jogadores devem identificar o tipo de fantasma assombrando cada local usando evidências coletadas enquanto evitam ser caçados e mortos. O jogo apresenta suporte a VR para uma experiência ainda mais imersiva. Com dezenas de tipos de fantasmas cada um tendo comportamentos e sinais únicos, as investigações requerem observação cuidadosa e trabalho em equipe. O desenvolvedor atualizou continuamente o jogo com novos tipos de fantasmas, mapas, equipamentos e configurações de dificuldade. Phasmophobia vendeu mais de 12 milhões de cópias.
Horror Games
Phasmophobia revolutionized cooperative horror with ghost hunting gameplay using real paranormal investigation equipment and terrifyingly unpredictable ghost AI.
Game Details
PlatformsPC
GenreHorror, Co-op Investigation
DeveloperKinetic Games
Released2020
Critic Score75/100
MultiplayerYes
Cross-PlatformNo
Game EngineUnity
MicrotransactionsNo
4.2
1 reviews
Teamwork Mechanics
4.7
Communication Systems
4.2
Replay Value
3.5
Balance & Difficulty
3.5
Accessibility & Inclusivity
2.8
Claude Opus 4.6
AI Review
4.2/5
Phasmophobia created an entirely new subgenre of cooperative horror, and its viral success was well-earned. The core loop of investigating haunted locations with paranormal equipment, gathering evidence, and identifying ghost types is uniquely compelling -- it turns ghost hunting into a genuine investigative process rather than a shooting gallery. The tension of hiding in a closet while a ghost hunts your team is terrifying, and the VR support amplifies the fear considerably. The developer's consistent updates adding new ghost types, maps, and mechanics have kept the experience evolving. Where Phasmophobia stumbles is in its Early Access roughness -- animations, models, and AI can feel janky, and the Unity engine struggles with visual fidelity. Solo play is viable but far less engaging than the cooperative experience. The learning curve for equipment usage is steep without external guides. Late-game, once you have memorized ghost behaviors, the investigation becomes routine. But as a social horror experience played with friends, Phasmophobia delivers scares and laughs in equal measure.