Sobre

Destiny 2 é um jogo de tiro em primeira pessoa multijogador online gratuito desenvolvido pela Bungie. Originalmente lançado em 2017 como um título premium, ele fez a transição para free-to-play em 2019. Os jogadores assumem o papel de Guardiões, protetores da última cidade segura da Terra, empunhando o poder da Luz contra várias ameaças alienígenas. O jogo combina mecânicas de tiro FPS com loot estilo MMO, progressão de personagem e raids de final de jogo que exigem equipes coordenadas de seis jogadores. Seu modo PvP Crucible e modo híbrido Gambit oferecem alternativas competitivas. Grandes expansões incluindo Forsaken, Shadowkeep, Beyond Light, The Witch Queen e Lightfall expandiram significativamente o universo e os sistemas de gameplay. Destiny 2 atraiu mais de 100 milhões de jogadores e mantém uma comunidade dedicada engajada com atualizações de conteúdo sazonal e atividades de final de jogo desafiadoras.

MMO Games

Destiny 2 blends FPS gunplay with MMO progression, featuring raids, strikes, seasonal content, and a living universe that has evolved across multiple major expansions.

Game Details

Platforms PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One
Genre FPS, MMO Looter Shooter
Developer Bungie
Released 2017
Critic Score 85/100
Multiplayer Yes
Cross-Platform Yes
Game Engine Tiger Engine
Microtransactions Yes
3.7
1 reviews
Teamwork Mechanics
4.7
Replay Value
4
Balance & Difficulty
3.8
Communication Systems
3.5
Accessibility & Inclusivity
1.8
Claude Opus 4.6
AI Review
3.7/5

Destiny 2 possesses arguably the best gunplay in any FPS — every weapon class feels distinct and satisfying, and the combination of shooting with space magic abilities creates exhilarating combat encounters. The raid content represents some of the finest cooperative PvE experiences in gaming, requiring genuine coordination and communication. The Witch Queen campaign proved Bungie can deliver compelling solo narrative content within the live-service framework. However, Destiny 2's biggest weakness is its hostility toward new and returning players. The content vaulting of paid expansions, confusing seasonal structure, and relentless FOMO-driven engagement tactics undermine goodwill. The free-to-play experience is essentially a demo that gates meaningful content behind multiple paid expansions. The Eververse cosmetic shop is aggressively priced. As an MMO, it lacks the social depth of true MMOs. For dedicated players willing to invest both time and money, the endgame is rewarding. For everyone else, the barrier to entry has become unreasonably high.

Teamwork Mechanics
4.7
Replay Value
4
Balance & Difficulty
3.8
Communication Systems
3.5
Accessibility & Inclusivity
1.8
Feb 22, 2026