The Forest é um jogo de sobrevivência horror em mundo aberto desenvolvido e publicado pela Endnight Games. Lançado em abril de 2018 após quatro anos em Early Access, os jogadores são o único sobrevivente de um acidente de avião em uma península misteriosa habitada por mutantes canibais. O jogo combina mecânicas de sobrevivência incluindo construção de abrigo, caça, crafting e cultivo com uma atmosfera de horror aterradora e um enredo intrigante sobre o que existe sob a superfície. Os jogadores exploram uma vasta floresta e elaborados sistemas de cavernas subterrâneas enquanto gerenciam fome, saúde e sanidade. O sistema de construção permite construção criativa de base com paredes defensivas, armadilhas e estruturas personalizadas. Multijogador cooperativo para até oito jogadores transforma o horror em uma experiência de sobrevivência compartilhada. The Forest vendeu mais de 10 milhões de cópias e gerou o aclamado sequência Sons of the Forest.
Survival Games
The Forest combines open-world survival with genuine horror as players build, craft, and explore a cannibal-infested peninsula with a mysterious underground world.
Game Details
PlatformsPC, PlayStation 4
GenreSurvival Horror, Open World
DeveloperEndnight Games
Released2018
Critic Score73/100
MultiplayerYes
Cross-PlatformNo
Game EngineUnity
MicrotransactionsNo
4.0
1 reviews
Teamwork Mechanics
4
Replay Value
3.8
Communication Systems
3.5
Balance & Difficulty
3.5
Accessibility & Inclusivity
3.2
Claude Opus 4.6
AI Review
4.0/5
The Forest delivers one of the most compelling blends of survival mechanics and genuine horror in gaming. The opening moments -- crash-landing on a peninsula and watching cannibalistic mutants drag away your son -- immediately establish stakes that most survival games lack. The dual identity works remarkably well: by day, you are building shelters, hunting, and crafting in a convincingly detailed forest; by night, you are defending against increasingly aggressive and disturbing enemies. The underground cave system is a highlight, with claustrophobic exploration revealing both the peninsula's secrets and some genuinely terrifying encounters. Base building is flexible and satisfying, particularly the defensive structures that become necessary as mutant attacks escalate. Cooperative multiplayer for up to eight players transforms the horror into entertaining shared chaos. However, the Unity engine limits visual fidelity, and the AI behavior can be inconsistent, alternating between menacing and comically broken. The narrative payoff, while interesting, is somewhat abrupt. Late-game combat becomes more tedious than frightening. A rough-edged but atmospheric survival horror that laid excellent groundwork for its sequel.